It is possible that they used lerping for the system.
I have, and when I did I encountered a lot of glitches so i redid half of the scripts
The ball might have a velocity equal to the players mouse lookvector when they parried it. Then, when the ball homes in on a new target, the ball’s velocity starts lerping towards the target. Thats just my thought.
That seems a bit too much work for something seemingly pretty simple. Can’t you use align position and increase acceleration and max force exponentially?
Yes, you could use an alignposition. I assume you’d also use an anti-gravity force. And you should probably apply an initial velocity in the direction the sending player is looking so that the path isn’t always a straight path towards the target.
What I like about the parametric curve approach is that the path is clearly defined.
What’s your reasoning for that? Tweens are great for so many things.
they must be using bodyposition cuz bodyposition can do that curve well slight curve which same thing i made with my spiderman shoot thingy