Blink | An IDL compiler written in Luau for ROBLOX buffer networking. | 0.17.3

Hello! The snippet on the docs had a mistake in it, thank you for pointing it out.
There is a struct type missing before the open curly braces in the Animations field, the proper type definition looks like so:

struct Entity {
    Health: u8(0..100),
    Position: vector,
    Rotation: u8,
    Animations: struct {
        First: u8?,
        Second: u8,
        Third: u8
    }
}
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