my blood module doesn’t show realistic blood or isn’t too gory, so this module should be fine to use in any game.
On an unrelated note:
Although my module has some flaws, (like this for example), it’s sometimes rare, but only happens if you spawn TOO much blood or a droplet lands on another puddle.
I’ll need to optimize this a lot, as even after puddles are gone my module stays at around 29-30 fps… :fear:
like there are no puddles here and my laptop is plugged in, i might need to clean up raycasting connections