I’m working on a fun side project based on the classic Roblox personal build servers. One of my favorite things to do with the PBS tools was to create rocket ships, so I wanted to expand the tools to support custom cars and boats.
I got custom cars to work without a hitch, but for some reason I can’t get boat propellers to work no matter what I do. In the past, I’ve made a “build your own boat” game with basic building tools that revolved (no pun intended) around attaching a spinning hinged part to a floating boat, the rotation of which would move the boat forward.
However when building something that functionally appears quite similar to the working propeller boats of yore, I’ve been unable to get any movement. Are there specific properties I need to give the propellers, the boat or the Vehicle seat to make this setup work, or have there been changes to water physics such that this type of behavior is no longer supported?
The boat in question:
Responses from individuals familiar with water physics is appreciated. Please keep the replies free of unsubstantiated suggestions. Thanks!
Doesn’t seem to move at all even with the propellers raised
It’s weird because I inserted a propeller boat free model that appears to be rigged the same way (plus-shaped plastic paddles on a wooden hull) that moves, but I can’t seem to figure out why this boat won’t.
Still no movement with a slightly streamlined design