Boat "suspension" - Flipping/acting weird with body forces

So simply just delete that line of code?

The BodyPosition force was what held it above the water, so I would assume it would be needed

Huh… Thats wierd. I deleted that line of code, then this happens:

Hard to see what is happening, is it just in the sky?

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It floats above the water (Lol my graphics settings are all the way down), and when I put a part on it, it does not flip around like in the video.

Strange… Got discord so I can screenshare what is happening?

Yea, here it is DragRackster31#0416

5 posts were moved out for being offtopic

It floats above the water because you deleted the line where it sets the position. Because there is no position set manually, it will default to (0, 50, 0).

@OP If you want help with this, post the whole place file.

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