This is what I did:
RunService.Heartbeat:Connect(function()
BodyPosition.Position = humanoidRootPart.Position + Vector3.new(0, 3, -2)
BodyGyro.CFrame = CFrame.new(humanoidRootPart.CFrame.LookVector)
end)
Edit: I did BodyGyro.CFrame = humanoidRootPart.CFrame and now it works.
KJry_s
(MalleoZephyris)
October 18, 2020, 3:29pm
#2
Give more detail; use the Scripting Support Format
This is a support category for help on everything related to scripting on the Roblox platform, from extremely basic to even the most technical of issues.
Make sure to search the forum before creating a new topic, many beginner / learning resources have already been created, or maybe your problem has already been solved by someone else.
If you’re looking to show off your project and get opinions and feedback, please use #help-and-feedback:cool-creations instead!
Please do not post bug reports …
and what’s the parent of the BodyGyro.
1 Like
KJry_s
(MalleoZephyris)
October 18, 2020, 3:37pm
#4
Btw, please explain what a stand is next time, tho some people (including myself) will understand what you mean with “stand”
I suggest using AlignPosition and AlignOrientation for this:
make 2 attachments:
Inside the Stands’ RootPart
Inside the Player’s RootPart, but with an offset (change the Attachment.Position)
1 Like
AlignPosition and AlignOrientation instead of BodyPosition and BodyGyro?