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if your game receives 0 home recommendation impressions (i.e. Roblox does not even try to show anyone the game, during time periods that all other statistics are healthy (some well above average, some average), what is driving this?

It seems like there is a purgatory aspect that a game cannot climb out of at some point for home recommendations. i.e. 11+ minute avg engagement from new users but zero home recommendation impressions, when occassionally any home rec impressions are even given, a few times there is a QPT rate of 100% (!), but no additional home rec impressions given after that. It’s not clear how any game could recover out of such a scenario.

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