Broaden the spectrum of ROBLOXCRITICAL posts

Agreed. ROBLOXCRITICAL is a tag that is used for essentially when Roblox is unplayable or a major service is down. An exploit like this was making Roblox unplayable at a growing rate. The more exploiters who saw the post with how to execute it, the more unplayable Roblox got. This is something I’d definitely classify as ROBLOXCRITICAL.

Yes, it is not critical cause it does not currently affect most games, well obviously a game like adopt me with over 500,000 players isn’t going to be affected by someone shutting down a few of their servers. But games with smaller player bases are suffering. I’m not too bothered about my test server as it is just a test server, but it usually has around 70 players and recently it isn’t surpassing 15 because of this shutdown exploit. Sure, this isn’t ROBLOXCRITICAL but something needs to be done pretty quickly.

Exploiters can’t be easily dealt with but they’re not harshly treated enough by moderation in my opinion.

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It’s already been said, but it sounds ROBLOXCRITICAL to the utmost when some 300 Current player games’s activity can be entirely annihilated with just a single man having the smart decision to see it gone.

Instant shutting down isn’t a major issue ? you kidding ? do we really need to see someone take down a top game in the 5 digits players count to correctly evaluate the danger ?

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Hey yeah, thanks for that. I just lost $2800 in the span of just 12 hours because of this. And a lot of my developer friends report the same thing, either their games were totally annihilated, or they were lucky and maybe had about 100 players still able to play.

My games lost over 1500 players and I lost over 1,000,000 Robux.

But hey, I get it. On the grand scale of things, minor developers like me who only bring in a fraction of revenue for Roblox aren’t worth prioritizing. It can wait.

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Just because Adopt Me isn’t getting destroyed does not mean that it’s not a critical issue. Hey, a ship is about to explode but there is a 70% chance it won’t explode. Let’s not call the engineers before necessary, don’t want to bother them or anything like that.

I really suggest you stop talking about topics that you clearly have no insight or knowledge of. If you ever ran a game of any sort you’d know that having your entire player base obliterated is pretty critical.

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Engineers already read the Platform Feedback category. Having Robloxcritical in the title of a topic will not make engineers aware of the problem any faster (in fact they probably already know there’s a problem by the time they’re checking the forum), nor will it help them fix the issue any faster. Tagging your topics with Robloxcritical is for the most part completely inconsequential.

Arguing about whether or not an issue is “critical” is pointless. Posting a bug report with a clear and descriptive title is just as effective at getting engineer attention (which is what already happened, the topic is just unlisted because people forget why the Exploit Reports group on the forum exists).

Let’s try to keep the bigger picture in mind.

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I think the panic is the main fuel behind the robloxcritical controversy here. Sure, if there was a fix that developers could implement in the meantime while Roblox sorts this particular exploit out it would be okay. But since there’s no known fix or patch to keep the exploiters at bay before a formal fix is deployed, smaller game communities are forced to sit back and watch their games get destroyed.

Personally, I do take a neutral stance in regards to this situation as I do believe engineers read bug reports, but I feel as though this particular exploit is nasty as there’s no way to prevent or mitigate the damage it does as a developer like you could with weld spam (before it was patched) or chat spam.

(P.S. I do know that engineers are actively looking into this, but this is just what I think of the situation)

Just leaving this here for posterity / perspective: looks like the problem is already patched and it didn’t require a ROBLOXCRITICAL tag on the post to have it patched within a few hours of them being aware of it (and assuming most of those few hours was engineering time, they likely noticed within 5 minutes of posting the bug report).

To me this indicates that expanding the purpose of the tag is not necessary. They see all bug reports anyway.

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I’m glad the issue was fixed & in such a short time period, thumbs up from me!

My personal issue with the situation that I think is also shared by many would be the communication about such things, an earlier acknowledgement that the issue is known about & being looked into would save a lot of undue stress and potentially even anger for a lot of developers when situations like this arise, even if they aren’t quite worthy of a ROBLOXCRITICAL tag.

Currently there’s a lot of guessing whether or not the topic has been seen by the relevant teams. I think community uncertainty is likely a major contributor to the uproar that surrounds these events, especially given the fact that livelihoods & actual money are put at risk.

Perhaps Roblox could add a “Seen” tag to posts which they have seen are are working on? That might help a lot.

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It’s because it was an exploit report – they’re meant to be sent via @Exploit_Reports and not in Platform Feedback / elsewhere, especially if they have clear repro steps.

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That makes sense, especially considering making the repro steps public spreads the issue further. Thanks for the clarification.

Were that true, ROBLOXCRITICAL wouldn’t exist at all.

This convention has existed for a very long time. Things change.

Hi folks, as mentioned before in this topic, our engineering teams are notified of all topics posted in platform feedback. As far as we (engineers) are concerned, this tag doesn’t really provide a benefit anymore. We can assess from title/post how urgent the issue is.

I understand that once upon a time using this tag had some special functionality attached to it when you mentioned it in your post, but I think this stopped working when the forum switched to different software a long time ago.

I’ve unpinned the topic about the robloxcritical tag and left some information there. Hope this all makes sense!

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