Bubble chat Z depth

My custom styled bubble chat is clipping with 3D objects - how do I raise it’s z depth to be above?



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^^ This should help you more, but I don’t think you can change the Z value, but I’m pretty sure messing with the padding and width would do something!

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Is it clipping with all 3D objects or specific things?

Because I’ve had this issue with just regular bubble chat, but only with the player.

All 3D objects - the bubbles exist in 3D space and turn to be flat with the NPC/Camera

I’m using this, but there’s nothing there to tweak that works.

Ideally it should be on a gui layer above the scene render