I noticed this too on my game Crosswinds the other day. All of the other player saw me moving around, but I saw them frozen in place all over the map. Usually resetting is what fixed it.
I’m on the newest version of Mavericks, Retina Macbook Pro 15-inch mid-2012.
I tried going to another game too, but apparently it doesn’t happen on murder mystery… Very strange. I’m wondering if this bug happens on an empty place too…
Roblox devs should really start looking into this!
[quote] I tried going to another game too, but apparently it doesn’t happen on murder mystery… Very strange. I’m wondering if this bug happens on an empty place too…
Roblox devs should really start looking into this! [/quote]
In a game like Murder Mystery, the characters are being reset each time they are killed, and as you can see from my video, when I reset a player his movement registers fine. However if I reset myself their movements still don’t register. The other player has to reset himself for me to be able to see him. Trying to tell people to reset for me, just doesn’t work with the roblox community atm.
[quote] I tried going to another game too, but apparently it doesn’t happen on murder mystery… Very strange. I’m wondering if this bug happens on an empty place too…
Roblox devs should really start looking into this! [/quote]
In a game like Murder Mystery, the characters are being reset each time they are killed, and as you can see from my video, when I reset a player his movement registers fine. However if I reset myself their movements still don’t register. The other player has to reset himself for me to be able to see him. Trying to tell people to reset for me, just doesn’t work with the roblox community atm.[/quote]
Oh yes, you are right…
Hrm. Maybe I must just reset everyone character on joining then …
Yeah, it would be nice to know that some of the roblox developers has at least read this issue. This issue is quite big, because the player movements really don’t get replicated. I can kill people on my game because they don’t move…
Another thing to try is disable interpolation, on mac you can do this in studio Preference->Rendering-> check “DebugDisableInterpolation”. With this set, you’ll see more movement stutter, but it could help us understand what’s wrong. After it’s set, try again in an online game and let me know the results, thanks.
When I join a multiplayer game, usually I can’t see anyone moving, or any physics objects moving (although they still are on their screens). When I join first, I can see everyone and everything moving fine for a bit, but then after some time it all freezes.
[quote] This has been happening for me, lately, too!
When I join a multiplayer game, usually I can’t see anyone moving, or any physics objects moving (although they still are on their screens). When I join first, I can see everyone and everything moving fine for a bit, but then after some time it all freezes. [/quote]
Please see my previous post on ways to help us debug, thanks.
Another thing to try is disable interpolation, on mac you can do this in studio Preference->Rendering-> check “DebugDisableInterpolation”. With this set, you’ll see more movement stutter, but it could help us understand what’s wrong. After it’s set, try again in an online game and let me know the results, thanks. [/quote]
Ok just made these. I was able to reproduce both even with the setting disabled.
sorry for bad quality, was only way I could get them to upload quicker.
This first one is the Studio Reproduce, very simple.
On this second video, the online one, however I think I might of found something.
At around 6 mins into the video, I’m playing around with the jeep and player in the jeep. This is new to me however with that it seems like the physics isn’t rendering when I’m a certain amount of studs away from were the motion is taking place. Also when the player jumps out of the jeep, its like he wasn’t next to me and was really by his place, as you can tell when he jumps out its like he teleported.
Also the player in the jeep joined after I did that’s why is motion renders for me. The player with the delete tool standing still was already in the server, which is why his motion doesn’t render even if I’m next to him. It might be non anchored parts that are not humanoid controlled only render if there nearby, but Humanoids won’t ever render if they were created before I joined.
It seems to be happening to me to. Ever since that update (In which I got access to EPIC graphics when I set it to 10, as well as got copy and paste, it’s not a bad update.) I’ve been seeing this happen. They end up un-freezing (thawing?) after a little while, but it sometimes causes problems for me.
SAME THING IS HAPPENING TO ME!!! You made this thread at the perfect time. I thought it was my local parts and that I’d have to scrap my game! Whew
I’m on Windows 7 Ultimate (100% not cracked) and this started happening today. Network seems fine, and this is driving me crazy! My friend’s car is not moving and I tell him to drive to me, and he says “what are you talking about, I’m right beside you?”
Not just a mac bug. Retitle the topic please so they know it’s everybody
[quote] SAME THING IS HAPPENING TO ME!!! You made this thread at the perfect time. I thought it was my local parts and that I’d have to scrap my game! Whew
I’m on Windows 7 Ultimate (100% not cracked) and this started happening today. Network seems fine, and this is driving me crazy! My friend’s car is not moving and I tell him to drive to me, and he says “what are you talking about, I’m right beside you?”
Not just a mac bug. Retitle the topic please so they know it’s everybody [/quote]
Umm, your the first to be a non mac user having this bug. I’ll change the title if there is at least one more person having this problem who is not on a mac.