Build More Immersive Experiences: Text-to-Speech API Full Release

Hello I made this module ;D, this update is awesome.

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I need a bit of help.

I have multiple AudioTextToSpeech stored in ReplicatedStorage within the cutscene scripts that will be used for cutscenes (as I don’t know how to generate the audio asset). From the way I set things up, the TTS is always accompanied with subtitles.

Then when I tested, I see warnings saying that it’s rate-limited by the client.

Is there any way I can fix it?

Or am I not supposed to store all those objects in ReplicatedStorage and having to instead write a function to change the AudioTextToSpeech?