Adding props like trees and plants makes game environments feel more realistic. Prop models can be made by grouping together basic parts. When designing props, look to real life for inspiration. The tree in this example is inspired by this laurel tree found near the Parthenon in Athens, Greece. 1.You’ll use a cylinder part to make the tree trunk before creating the branches and leaves.
2. In the Workspace , rename the Cylinder part Trunk .
3.To change the material, in the Home tab, click the arrow under Material and select wood.
4. Still in the Home tab, click the arrow under Color and pick any brown.
To rotate and move the pieces of the tree so that they look natural, you’ll need to make sure Collisions and Snap to Grid - Rotate are turned off. Collisions keeps things from running into each other, while snap to grid only allows objects to rotate or move so much at a time. To rotate and move the pieces of the tree so that they look natural, you’ll need to make sure Collisions and Snap to Grid - Rotate are turned off. Collisions keeps things from running into each other, while snap to grid only allows objects to rotate or move so much at a time.
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2. In the Model tab, rotate and scale the Trunk so it’s upright.
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Adding Branches: Next, duplicate the trunk to create branches for the tree. It might look like nothing has happened because the new part will be in the exact same place as the original. 1. Right-click Trunk and select Duplicate .
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2. In the Explorer , rename the new part Branch . 2. Scale the part down.
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4. Rotate and Move the branch into place. If you’re having trouble, make sure snapping and collisions are off.
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2. Add two to five more branches of different sizes.
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As you add and rotate branches, move your camera around and make sure the tree looks good from all sides. Making a Ball of Leaves: Next, group a spheres together to make a ball of leaves for the tree. 1. Create a Sphere from the part menu. Change the material and color, and then rename the sphere Leaves .
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2. Duplicate the sphere two to four times to make a ball of leaves.
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3. In the Explorer, while holding Shift , select all the spheres.
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4. In the Home tab, click Group. The spheres will be grouped into one model. Rename the model LeafBall .
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5. Move the leaf ball onto a branch.
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Hopefully this tutorial helped you,you can try it yourself.