When using MarketplaceService:GetProductInfo on a UGC limited the IsLimited key is set to false.
Reproduction Code:
local ITEM_ID = 13455546043
local Info = game:GetService("MarketplaceService"):GetProductInfo(ITEM_ID)
print(Info.IsLimited) -- gives "false", should be "true"
The top-level IsLimited and IsLimitedUnique fields are not being populated for UGC items. Please refer to the fields in the CollectiblesItemDetails object.
Hi just want to give an update on this thread. We’ve updated this API so that the two top-level fields are being populated. Specifically for limited items, isLimitedUnique = true if the item has serial numbers, isLimited = true if it does not.