Has anyone used viewports without a camera instance? I was testing some things and found out that models still render inside a camera-less viewport as long as they are positioned relative to a 0,0,0 world position and I based part of my item frames ui on it
I have yet to find any mention of this behavior on the devforum or anywhere else.
Reason I’m asking is that I’m running into a lot of unexpected behavior, for example: manually copying a model from one viewport into another viewport results into the second viewport displaying the model differently (it basically gets flipped upside down) (even
I know this is a hacky way to do this but was wondering if anyone tried it before and if I’m just doing something wrong or if it’s just not meant to work like this at all.
If anyone is aware of any previous discussions or resources related to this I would also greatly appreciate if you shared them, thank you!