Try setting the CameraOffset’s Z to 10, and change your camera CFrame setter to use lookAt, its faster more accurate than CFrame.new(v1,v2).
camera.CFrame = CFrame.lookAt(cameraPosition, playerPosition)
Try setting the CameraOffset’s Z to 10, and change your camera CFrame setter to use lookAt, its faster more accurate than CFrame.new(v1,v2).
camera.CFrame = CFrame.lookAt(cameraPosition, playerPosition)