I did a script that camera following head’s CFrame when player died. But it wont work when Camera Shake is working.
Without Camera shake:
With Camera shake:
Death camera effect:
TweenService:Create(workspace.CurrentCamera, TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false, 0), {CFrame = Character.Head.CFrame}):Play()
Tell me how can i move the camera with shaking effect.
Nevermind, i found the solution.
Would you please elaborate further?
These kinds of topics are kind of useless if you simply make the solution something along the lines of “Nevermind, I found it.” Someone else might have almost the same issue as you, and you essentially force them to possibly make another forum post.
Oh, sorry my bad. This topic is helped me, you can take a look. Making Camera Shake while manipulating Camera position at same time?
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