Again, I’ve encountered another issue with the core camerascripts that I can’t seem to exactly resolve here.
For the past few days, I’ve been trying to figure out why this was happening. At first, I thought it was a steering issue since it looked like the car was being snapped into place, but it turned out to be another camera stuttering problem.
This becomes even worse when I used my own camera lerp system, it made the vehicle look like it was lagging.
The video shown above is the “Follow” camera type with the subject to my chassis. I had this same issue last year:
Is there any way to mitigate this issue? It’s quite distracting when looking at the environment as it makes it look like the car is choppy/laggy.
The car is probably moved on the server, while the camera is obviously handled by the client. You’ll have to make your own movement smoothing system, or CFrame the car on the client and send the position to the server.