Nothing, just change the variable.
uuuhhhhhhhhhhhhhhhhhhhhhhhhhhh?
variable?
Nevermind, just do this
script.Parent.MouseButton1Down:Connect(function()
local playergui = game.Players.LocalPlayer.PlayerGui
playergui["Donate 100 Robux"].Enabled = true
playergui["Donate 1000 Robux"].Enabled = true
playergui["robux 20"].Enabled = true
-- Add other GUIs here
script.Parent.Parent.Enabled = false
Same thing happened as before, play button does nothing still : /
Sorry weve been here so long, ill just make like an intro cutscene thing
1 Like
Thanks for helping, goodbyeâŚ!
I have no idea why it isnât working, maybe because itâs night for me lol, my brain isnât working
Okay lol, anyways goodbyee, ;;;
local Button = script.Parent.PLAY.PLAY
local ScreenGuiA = script.Parent:GetDescendants
for i, v in pairs(ScreenGuiA) do
if v:IsA("TextButton") then
if v.Name == "PLAY" then
v.Visible = true
else
v.Visible = false
end
end
end
if Button:IsA("TextButton") then
Button.MouseButton1Up:Connect(function()
for i, v in pairs(ScreenGuiA) do
if v:IsA("TextButton") then
if v.Name == "PLAY" then
v.Visible = false
else
v.Visible = true
end
end
end
end)
else
end
Put this script in StarterGui as a local script
1 Like
Thanks for the help but I decided to not have a play button after all.
Np itâs fine but if you want to make a play button later then you can use my script.
Of course, If I want to make a play button Iâll try yours.