Can exploiters edit LocalScripts or add them into the client?

Exploiters cannot edit the local scripts directly. They can see any and view what is in the local scripts and also see what is in the module scripts if u have any. They can inject a local script using their executor and change some of the values their and they can also delete local scripts. They can only slightly effect server scripts because they have a Screen GUI that shows them any functions that run from the server scripts. By them using the functions from the server scripts they can abuse it and use it to their advantage. also exploiters still are exploiting because they can download an extension into their web browser and install and play the 32 bit roblox(which is the roblox version without byfron) so they can still exploit but they go super far measures just to exploit.

exploiters cannot read server scripts only module and local scripts.

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they actually are able to see what is inside of the scripts but cannot directly edit the code.

i don’t think you’ve actually read what i said

Yeah, I meant thath. They can only view module and client scripts. But not serverscripts.

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My point is that exploiters can read ANY kinds of scripts that are not in ServerScriptStorage and ServerStorage (including "Script"s)

yes i did, no matter where the server script is they cannot view the server script.

Do you have any evidence to back that up? I would like to know.

The server script runs on the server effecting the SERVER therefore no matter where it is the client cannot read the server script.

Exploiters can ONLY read client and module scripts but not change them. But, they can delete them so the client won’t listen to server events anymore. Also they DON’T have acces to ServerStorage and ServerScriptStorage.

I think you mean that exploiters CANNOT modify server scripts if that’s what you’re talking about, but im only talking about exploiters reading server scripts.

They can’t read server scripts because server scripts doesn’t need to be loaded on the client. Only the object, not what’s inside.

you can easily find videos on youtube of people showing how to do it using something called “remote spy” because that is the only way they can use server sided functions. edit: removed so i dont get banned or something like that

Again, this is what the server would see:
image
And this is what the exploiter would see on the client (both scripts run server-side):

Yeah they see the object. But not what’s INSIDE. What you coded.

the client cannot view or see server sided scripts within the workspace even if they are not viewing the contents of it.

Nope, they can still read the scripts that they see. (this is STILL ran by the client)

Please, before you do this. Use exploit. I have friends who used to clone places. They can’t clone normal scripts. Edit has more acces to everything.

as i said they can view the functions that run from the server but cannot view the server scripts. also they cannot see the object.

And I’ve also had exploiters in my game that could read my scripts in workspace, I know better.