Can parallel be used here?

That error is odd…
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I don’t know how that can happen as the module verifies if ModuleScript returns a function

My guess would be that the client script cannot find the module script, but I have no idea how that can happen

If you look at the structure of the module in run time, how does it look? (Make sure to go to the server view or some objects wont appear)
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It’s quite hard to help you figure out the issue since I am not running into any issues myself and I don’t have access to your setup

Also sorry for the wait. I somehow read the last message with the error without realizing it was there… I’ll also put the thread on Watching so I get notified from new messages

ParallelScheduler’s descendants are the same whilst running as they are whilst in studio
edit: i’ve put the module in RS, may that be the error?

No it should work fine inside ReplicatedStorage

That is not normal though, if you load a module and schedule some work, there should be folders with the GUIDs as shown in my last reply

Are you still getting errors?

There is also this uncopylocked place you can use to maybe help debug what is wrong. That place contains a working instance of the parallel scheduler (it’s a raycasting screen thing)

I would love it if I could have a copy of your file with the issue you are encountering so I can figure out what is wrong or what should be cleared up in the setup process. Though, I totally understand that sharing a roblox place with a lot of assets and scripts is not a great idea…