Am I able to just weld a part to a camera or do I have to constantly change its CFrame so that it’s directly in front of it?
You cannot weld a part to the Camera object as of now since the camera is not a physical object that can be welded. The only way you can get a part to stay with the camera is to constantly set it’s CFrame to the camera’s CFrame.
That’s what I was thinking. Thanks for the help
Could you please describe what you intend to do? This will help us better assist you in coming up with a possible solution to your question.
No problem x))
I just want to achieve a similar effect to the egg hatching in bubblegum sim, because I thought it would be a cool idea to make a menu that’s in the 3D world (like the eggs are)
ViewportFrames are going to be released soon, which will allow for that without Hacky solutions.
You might also want to check @Maximum_ADHD 's module which allows for that behavior and few other things.
This looks cool too, thanks!
ViewportFrames are available in Studio now (for beta testing), so you could mess with them, as @Legoracer said, to see if it fits your needs. There is no known date for their release yet
It doesn’t mean a thing if they won’t work ingame when the game gets released.
I know, but as I said he could see if they work for what he wants to do
Duplicate question - you can achieve this easily without having to use ViewportFrames or Module3D.