Can you do this in roblox?

Hello! I need a function to decode/encode to Base64, can you make a Base64 to utf8 in roblox?

2 Likes

I modified this library to work with roblox:

local base64 = {}

local extract = bit32.extract

function base64.makeencoder( s62, s63, spad )
	local encoder = {}
	for b64code, char in pairs{[0]='A','B','C','D','E','F','G','H','I','J',
		'K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y',
		'Z','a','b','c','d','e','f','g','h','i','j','k','l','m','n',
		'o','p','q','r','s','t','u','v','w','x','y','z','0','1','2',
		'3','4','5','6','7','8','9',s62 or '+',s63 or'/',spad or'='} do
		encoder[b64code] = char:byte()
	end
	return encoder
end

function base64.makedecoder( s62, s63, spad )
	local decoder = {}
	for b64code, charcode in pairs( base64.makeencoder( s62, s63, spad )) do
		decoder[charcode] = b64code
	end
	return decoder
end

local DEFAULT_ENCODER = base64.makeencoder()
local DEFAULT_DECODER = base64.makedecoder()

local char, concat = string.char, table.concat

function base64.encode( str, encoder, usecaching )
	encoder = encoder or DEFAULT_ENCODER
	local t, k, n = {}, 1, #str
	local lastn = n % 3
	local cache = {}
	for i = 1, n-lastn, 3 do
		local a, b, c = str:byte( i, i+2 )
		local v = a*0x10000 + b*0x100 + c
		local s
		if usecaching then
			s = cache[v]
			if not s then
				s = char(encoder[extract(v,18,6)], encoder[extract(v,12,6)], encoder[extract(v,6,6)], encoder[extract(v,0,6)])
				cache[v] = s
			end
		else
			s = char(encoder[extract(v,18,6)], encoder[extract(v,12,6)], encoder[extract(v,6,6)], encoder[extract(v,0,6)])
		end
		t[k] = s
		k = k + 1
	end
	if lastn == 2 then
		local a, b = str:byte( n-1, n )
		local v = a*0x10000 + b*0x100
		t[k] = char(encoder[extract(v,18,6)], encoder[extract(v,12,6)], encoder[extract(v,6,6)], encoder[64])
	elseif lastn == 1 then
		local v = str:byte( n )*0x10000
		t[k] = char(encoder[extract(v,18,6)], encoder[extract(v,12,6)], encoder[64], encoder[64])
	end
	return concat( t )
end

function base64.decode( b64, decoder, usecaching )
	decoder = decoder or DEFAULT_DECODER
	local pattern = '[^%w%+%/%=]'
	if decoder then
		local s62, s63
		for charcode, b64code in pairs( decoder ) do
			if b64code == 62 then s62 = charcode
			elseif b64code == 63 then s63 = charcode
			end
		end
		pattern = ('[^%%w%%%s%%%s%%=]'):format( char(s62), char(s63) )
	end
	b64 = b64:gsub( pattern, '' )
	local cache = usecaching and {}
	local t, k = {}, 1
	local n = #b64
	local padding = b64:sub(-2) == '==' and 2 or b64:sub(-1) == '=' and 1 or 0
	for i = 1, padding > 0 and n-4 or n, 4 do
		local a, b, c, d = b64:byte( i, i+3 )
		local s
		if usecaching then
			local v0 = a*0x1000000 + b*0x10000 + c*0x100 + d
			s = cache[v0]
			if not s then
				local v = decoder[a]*0x40000 + decoder[b]*0x1000 + decoder[c]*0x40 + decoder[d]
				s = char( extract(v,16,8), extract(v,8,8), extract(v,0,8))
				cache[v0] = s
			end
		else
			local v = decoder[a]*0x40000 + decoder[b]*0x1000 + decoder[c]*0x40 + decoder[d]
			s = char( extract(v,16,8), extract(v,8,8), extract(v,0,8))
		end
		t[k] = s
		k = k + 1
	end
	if padding == 1 then
		local a, b, c = b64:byte( n-3, n-1 )
		local v = decoder[a]*0x40000 + decoder[b]*0x1000 + decoder[c]*0x40
		t[k] = char( extract(v,16,8), extract(v,8,8))
	elseif padding == 2 then
		local a, b = b64:byte( n-3, n-2 )
		local v = decoder[a]*0x40000 + decoder[b]*0x1000
		t[k] = char( extract(v,16,8))
	end
	return concat( t )
end

return base64

--[[
ALTERNATIVE A - MIT License
Copyright (c) 2018 Ilya Kolbin
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]

Put this in a module script and require it then you can use the encode and decode functions

4 Likes

Thank you so much, really helped me out!!!