DaMajestick
(sawgduffelbagdabG)
July 10, 2021, 2:39pm
#1
i and o is used for zooming in and out and for my reasons I need to unbind it. Is this possible?
Maybe overwrite it by using UserInputService?
DaMajestick
(sawgduffelbagdabG)
July 10, 2021, 2:41pm
#3
what do you mean by overwrite it with UIS?
Wait, you could use ContextActionService:UnbindAction()
I’m trying to create a key bind where upon pressing the I key it changes changes the view of the camera. As you may know, pressing I actually zooms the camera in, which is something I thought I can override by just changing the camera directly, but after returning the camera back to the character, it zooms in and sometimes spazzes out. Upon changing the key bind to a key besides I, this issue is resolved, but I still want to do this without changing the originally intended key bind.
How would I…
here there are some problems like that too before
DaMajestick
(sawgduffelbagdabG)
July 10, 2021, 2:42pm
#6
Oh wait there is a post similar to this sorry.
DaMajestick
(sawgduffelbagdabG)
July 10, 2021, 2:57pm
#7
ah also a follow up the reason I wanted i and o unbinded was because I wanted to use it for something else however unbinding that seems to make i and o not be able to be detected at all