You could scan your entire game hierarchy for LuaSourceContainer Instances, use a pcall on the object to check that you can read its name and use GetFullName, then print get full name and read the list of scripts.
I’d your not sure about the pcall, something like
if pcall(function() local a = instance.Name local b = instance:GetFullName() end)
Unfortunately I have talked with this dev and the problem isn’t an infection. (At least none that I can find from what I have seen.) It is starting to look more like a FE vulnerability if what I’ve been shown is accurate (Provided that the devs of the game are trusted and one isn’t trolling the others by using command line to inject this stuff… which seems unlikely but I suppose it would still be a possibility.)
Yeah, that very well could be possible. My friends are trolls sometimes. But I don’t think they’d keep doing it after they’ve seen how much trouble I went through to find the backdoor and such. You never know though.
As we discussed before - the likelihood of an FE vulnerability that isn’t widespread being targeted in such a small use case is pretty unlikely - it’s 99% likely it’s an issue (example: outdated admin script?)
I know, I’m always skeptical to consider it a possibility at all but I’ve looked through the game files myself. The admin script they use is TheFurryFish’s basic admin (which I’m close personal friends with fish and to my knowledge there is no vulnerability in his admin) and there are no hidden scripts nor do any of the scripts use luavm, require, or insert service… as well as some screenshots of a conversation with an exploiter which suggests that the exploiter does this in multiple games, including front page games from highly reputable developers. The likelyhood is slim to none I agree but there is a remote possibility that this exploiter could have found something and just isn’t spreading/releasing it… I still feel like there is something I’m missing or that I didn’t see everything in the game or something but yeah… from what I’ve seen the most likely cause is either really trolly devs, some highly unknown vulnerability, or I haven’t seen all assets in the game.