Cannot load animationclipprovider service

I legit already provided it, when i reset it gives me Cannot load animationClipProvider service

The other guy told me to put the track load before the connect function which removed the error but the error occured where when i reset the animation refused to load

Line 10 is where the animation is loaded using the LoadAnimation method of the Animator object. If you’re receiving an error on this line, it could be because the animator variable is nil . This could happen if the Humanoid object doesn’t have an Animator object as a child. You can add a check before line 10 to make sure that the animator variable is not nil before trying to use it.

I had already changed it to that

try moving the code that loads the animation and connects the MouseButton1Click event of the stop button inside the MouseButton1Click event of the wavebutton . This will ensure that a new reference to the Animator object is obtained each time the wavebutton is clicked, even if the character was reset.

I had already checked those topics already and it just doesnt wanna work

Read the whole topic, please. He has already done this.

Interesting. Maybe try following this checklist to debug from the minimum.

I think you’ve tried some already, but maybe some of these might fix the problem.

I had already done the first steps with scp,
the 2nd steps i have already done on a different baseplate different dummy different characters

add some debugging statements to your code to see what’s happening when the NPC “freaks out”. For example, you could print the NPC’s position, the player’s position, and the current waypoint’s position to the output to see if there are any discrepancies.

What? This isnt what the topic is about. Did you mean to post this on a different topic?

Are you just not getting it? It feels like you aren’t paying attention to what this topic is about

I absolutely did not understand what you’ve just said neither have it solved anything