Cannot Update Packages Across Places - "Error While Processing Packet"

I am attempting to update my packages across places in my experience. I am able to publish changes to the package just fine, but am met with an error when I try updating those changes across all other places in my experience. The error states as follows:

“Error while processing packet: EngineNetConfiguration can only be set once per world instance.”

This error throws once for every place that I am attempting to update the package to. Once this error happens, Roblox Studio is entirely frozen until I force close it via Task Manager. I did some research before coming here and could not find anything related to this issue or anything regarding this “EngineNetConfiguration” property at all. is this related to the publishing issues that the newest version of studio brought as well?

Expected behavior

From Asset Manager, right clicking a package and selecting the “Update All” option should allow me to quickly update the package to its most recent version across all places in my experience.

An update on this, Roblox Studio now crashes entirely and closes itself when I attempt to update packages. Sometimes it throws the error beforehand, and sometimes it crashes before the error can even display.