Are you sure you’re doing the authentication correctly? I found an example online that uses app_id and app_key headers instead of bearer tokens.
However roblox doesn’t let you put underscores in header keys so you could try app-id/app-key instead:
local headers = {
["app-id"]: 1409623844995,
["app-key"]: "*********************"
}
Not sure if that works either, though. Check schiphol’s docs for what kind of authentication they accept.
You might also need to try using Basic authentication instead of Bearer authentication, which I describe how to do here: How could I like my game to a private Github repository? - #4 by nicemike40