Have you checked if the arms are being set to the correct positions? FPS sytsems work differently compared to TPS systems. I recommend checking open-source FPS systems out for pre-made hand systems. My personal recommendation is ACS.
I think the arms must be parented to the camera and positioned from there to show, as any parts located in the player’s characters are invisible when in 1st person
No, i dind’t rotate manually. Ok, i will try that when i have time
Yes, they are being set to the correct places. And i will checks ACS out.
Ok, i will see if it is parented to the cam. And FYI i have multiple guns, using this same script, and they don’t have any problems. So I think it is the Viewmodel, we have to look in to.
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