CanvasDraw - A powerful pixel-based graphics library (Draw pixels, lines, triangles, read/modify image data, and much more!)

Small Update - v2.3.0

Image SaveObject compression and resolution limit doubled!

This update contains some very impressive features for SaveObjects on CanvasDraw.


Firstly, the resolution limit for image SaveObjects has been increased from 128x128 to 256x256

Wow, now that’s a high quality image for CanvasDraw


Now secondly, the actual method for storing pixel data of images on SaveObjects has been heavily optimised thanks to string compression methods.

Before, SaveObjects used to be able to get as big as 120KB!! Now that’s a really big file size for an instance in your game. But now, SaveObjects have become 80-95% smaller!

Now you can have as many SaveObjects in your place as you want without having to worry about file size!


WARNING:

If you are using SaveObjects in your place that were made before this update, then you will need to delete them and re-import new SaveObjects as the old SaveObjects will not work with CanvasDraw 2.3.0 and above.

You will also need to update the CanvasDraw Image Importer plugin as well.

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