Hello everyone!
So I’m currently trying to make a kart game, which has lots (not too much) of things you can also see in Mario Kart 8, like the glider system. Now I’m trying to simulate the ability to drive upside down on hover mode (hover mode is a thing I already made), but I can’t solve how to get the car to stick to a surface. Maybe someone could help with this?
Important notes
- The car uses A-Chassis
What I’ve tried
I’ve tried searching the DevForum for some posts that could help, but most of the posts use a deprecated instance, or just don’t explain it enough.