Didn’t seem to do the trick, still nothing in the dev console either.
Hey. I modified your code a bit. Try this:
game.MarketplaceService.ProcessReceipt = function(TABLE)
if TABLE.ProductId == 0000 then
local p = game.Players:GetPlayerByUserId(TABLE.PlayerId)
if p then
p.TeamColor = BrickColor.new("Bright yellow")
p:LoadCharacter()
return Enum.ProductPurchaseDecision.PurchaseGranted
end
end
return Enum.ProductPurchaseDecision.NotProcessedYet
end
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Good concept, This will work 100% Percent.
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Awesome, that seemed to do it. Huge thanks to both you and Gio.
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