Change sound depending where you are

I’m looking to achieve something like this.
The change in sound when rather inside or outside the train.

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You can use Region3, where you would find players in the region and play a sound when they are in the region. You can combine this with a .Touched event to find players in the region when the player enters the train.

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no the way it is , the camera changes position. the player stays in the front

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You could use the system which detects player’s camera position instead of player’s character position. For example it’s discussed in this topic.
So to make the player hear the certain sound everywhere you need to make it like workspace sound in local script.

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