Character model "vibrating" up and down with PGS, unsure what's the cause

Hello.

I have no clue why this happens, but whenever my script gets to run and do stuff, the following happens:

gif

Image from Gyazo

Bit of code responsible for the .touched event

NOTE:
The weird vibrating only starts to intensify when the code above gets to run.
Aside from that, this occurance is also visible when landing.
Please note that I have absolutely no scripts besides the default and the script I’m using for the BillboardGui.

gif

Image from Gyazo

I’m wondering if someone else is/was running into this problem, and possibly has a fix for this.
Please let me know!

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Before anyone mentions the short wait() time,
I’ve also tried changing it to 0.5, and even greater.
The speed the character vibrates at doesn’t change.

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I’m having this issue too, and it’s been driving me absolutely crazy.
I can’t find the cause and I haven’t found a fix in over a week.
Here are some things I’ve observed:

  • The higher the gravity is the more the character will vibrate. When gravity is low it disappears.
  • Changing the character mass (setting density high or low) doesn’t affect the vibrating at all.
  • Turning off PGS, like you said, stops the vibrating completely.
  • It started happening during the last month or so. I’ve had PGS on before this without vibrations.

Also, I am not using .Touched at all, but this still happens.

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You should remove code until you have ~5 lines and then it will be pretty clear what the cause is. At that point you’ll either know how to fix it, or have a simple enough Repro to file in a bug report.

Edit: meant to reply to the op

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That’s not really something I can do with the default roblox scripts. Simply landing/moving still makes this happen.

I don’t even know if the cause IS scripts.
It does have to do with physics, though.