CharacterAdded functions not loading correctly

Thanks for the advice! I actually figured out the issue right away once you said that… I noticed that for some reason using the (Player) argument inside the CharacterAdded function was causing the issue.

So instead of

local function CharacterAdded(Player, Char)

I iterally just switched it to

local function CharacterAdded(Char)
    local Player = game.Players:GetPlayerFromCharacter(Char)