Hello scripters ! I’m new to scripting on roblox and since I can’t hire a scripter I decided to take matters into my own hands. I learned some code and now I’m trying to make a spell that makes the player invisible once they say it. I’ve used a similar script to make parts invisible but I want to make it work on players. The output shows no errors but the script doesn’t work.
Can someone please help me out? All help is very appreciated!
this is the script that I’m using btw
local Player = game.Players.LocalPlayer
game.Players.PlayerAdded:Connect(function(player)
player.Chatted:Connect(function(msg)
if msg == "invisique" then
Player.LeftFoot.Transparency = 1
Player.LeftHand.Transparency = 1
Player.LeftLowerArm.Transparency = 1
Player.LeftUpperArm.Transparency = 1
Player.LeftUpperLeg.Transparency = 1
Player.RightFoot.Transparency = 1
Player.RightHand.Transparency = 1
Player.RightLowerArm.Transparency = 1
Player.RightUpperArm.Transparency = 1
Player.RightUpperLeg.Transparency = 1
Player.LowerTorso.Transparency = 1
Player.UpperTorso.Transparency = 1
Player.Head.Transparency = 1
Player.HumanoidRootPart.Transparency = 1
Player.Head.Face.Transparency = 1
Player.Accessory.Transparency = 1
Player.Hat.Transparency = 1
end
wait(10) --the amount of time the player should be invisible
Player.LeftFoot.Transparency = 0
Player.LeftHand.Transparency = 0
Player.LeftLowerArm.Transparency = 0
Player.LeftUpperArm.Transparency = 0
Player.LeftUpperLeg.Transparency = 0
Player.RightFoot.Transparency = 0
Player.RightHand.Transparency = 0
Player.RightLowerArm.Transparency = 0
Player.RightUpperArm.Transparency = 0
Player.RightUpperLeg.Transparency = 0
Player.LowerTorso.Transparency = 0
Player.UpperTorso.Transparency = 0
Player.Head.Transparency = 0
Player.HumanoidRootPart.Transparency = 1
Player.Head.Face.Transparency = 0
Player.Accessory.Transparency = 0
Player.Hat.Transparency = 0
end)
`end)`
4 Likes
Hello. Is this a local script or a server script? It calls for an error both locally and globally, which is kind of strange.
1 Like
I made it a server script because with a local script it would only make the player invisible for the client and not for the whole server.
That’s weird, it doesn’t call for any errors on my end yet the script doesn’t work
1 Like
First of all, the ancestry of Player’s Character is Player.Character["Body Part Name"]
.
And to make your script look better in advance, you could use for ~ do iteration.
local Player = game.Players.LocalPlayer
local TransparencyTable = {}
local CanTrunInvisible = true
game.Players.PlayerAdded:Connect(function(player)
player.Chatted:Connect(function(msg)
if msg == "invisique" and CanTrunInvisible then
CanTrunInvisible = false
TransparencyTable = {}
for i, v in next, game.Players.Character:GetDescendants() do
if v:IsA("Accessory") or v:IsA("BasePart") then
TransparencyTable[#TransparencyTable + 1].Reference = v
TransparencyTable[#TransparencyTable + 1].Transparency = v.Transparency
v.Transprency = 1
end
end
wait(10) --the amount of time the player should be invisible
for i, v in next, TransparencyTable do
v.Part.Transprency = v.Transparency
end
CanTrunInvisible = true
end
end)
end)
3 Likes
Hey. I have detected a few errors that you need to fix for the script to work.
game.Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
local Humanoid = Character:WaitForChild("Humanoid")
Player.Chatted:Connect(function(msg)
if msg == "invisique" then
for _,BodyPart in pairs(Character:GetChildren()) do
if BodyPart:IsA("Part") or BodyPart:IsA("UnionOperation") or BodyPart:IsA("MeshPart") then
BodyPart.Transparency = 1
end
end
for _,Accessory in pairs(Humanoid:GetAccessories()) do
Accessory.Handle.Transparency = 1
end
wait(10)
for _,BodyPart in pairs(Character:GetChildren()) do
if BodyPart:IsA("Part") or BodyPart:IsA("UnionOperation") or BodyPart:IsA("MeshPart") then
if BodyPart.Name ~= "HumanoidRootPart" then BodyPart.Transparency = 0 end
end
end
for _,Accessory in pairs(Humanoid:GetAccessories()) do
Accessory.Handle.Transparency = 0
end
end
end)
end)
end)
Keep up the scripting. You're getting better and better at it!
3 Likes
thank you so so much! I don’t really understand tables and etc yet so the script looks a little confusing to me.
I’ve received another script which also worked so thanks to you both for your help!
2 Likes
I just tried it and it works!
Thank you so much for your help and the tips, I really appreciate it!
2 Likes
hey! if it’s not too much of a bother, could you help me with the face transparency? I tried something but it didn’t work.
1 Like
Hello. You can set the ImageLabel of the face’s Visible property to false
.
2 Likes
I tried this and it told me that I attempted to index nil with ‘Visible’. What should I do?
1 Like
I think that you need to do reference it as Character.Head.Face
outside both the for... do
loops.
3 Likes