How can I access ChatMessage.Message?
http://wiki.roblox.com/index.php?title=Lua_Chat_System/Server_API/ChatMessage#Message
Having this code in a ChatModule always outputs false for IsFiltered and Message property doesn’t exist.
local function Run(ChatService)
ChatService:GetChannel("All").MessagePosted:Connect(function(message)
for i,v in next, message do
print(i,v)
end
end)
end
return Run
Edit:
It seems like the wiki contradicts the code in the ChatChannel module too. The wiki says that Message will be nil if filtered is true but this code inside of methods:InternalCreateMessageObject
shows that its the opposite:
local messageObj =
{
ID = self.ChatService:InternalGetUniqueMessageId(),
FromSpeaker = fromSpeaker,
SpeakerUserId = speakerUserId,
OriginalChannel = self.Name,
MessageLength = string.len(message),
MessageType = messageType,
IsFiltered = isFiltered,
Message = isFiltered and message or nil,
--// These two get set by the new API. The comments are just here
--// to remind readers that they will exist so it's not super
--// confusing if they find them in the code but cannot find them
--// here.
--FilterResult = nil,
--IsFilterResult = false,
Time = os.time(),
ExtraData = {},
}
Also only system/server messages are marked as true for being filtered I think while user messages are marked as false.
So if I change the line to:
Message = (not isFiltered and message) or nil,
Then it works, but am I doing something wrong?
Edit 2:
It breaks whispering (at least with a non player).