Here’s a new script I made for you.
You’ll have to create an invisible hitbox for the part though which you add to the folder/group.
Here is the code:
local builds = game.Workspace.Builds
local function GetTouchingParts(part)
local connection = part.Touched:Connect(function() end)
local results = part:GetTouchingParts()
connection:Disconnect()
return results
end
local function check(folder)
local list = {}
for _,v in pairs(folder:GetChildren()) do
local base = false
local parts1 = GetTouchingParts(v)
for _,a in pairs(parts1) do
if a.Name == "Baseplate" then
base = true
else
local parts2 = GetTouchingParts(a)
for _,b in pairs(parts2) do
if b.Name == "Baseplate" then
base = true
end
end
end
end
if not base then
table.insert(list,v)
end
end
return list
end
while wait(.1) do
local result = check(builds)
if #result>0 then
for _,part in pairs(result) do
part:Destroy()
end
end
end
Here is the post from where I got the GetTouchingParts function from: (it only finds parts that are within the part, not touching the edge)