Check if animation is R6 or R15 from a script

That’s true, I understand. Thanks for all the help!

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One reason why I think roblox didn’t add a way to identify an animation to be either r6 or r15 compatible is because animations dont really have an r6 or r15 requirement. People doing custom animations for example for custom characters. The animation will either work or not depending if there is a limb/joint with the name as the same as what the animation needs. But it would be cool if there was a quick way to identify if it meets the needs for r6 or r15 so we dont have to play it on a rig to find out.

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