I’m doing a system of spawning cars, but there is a way to spawn one car on top of another, how do I check to prevent this?
Values Code:
Spawn Code:
I’m doing a system of spawning cars, but there is a way to spawn one car on top of another, how do I check to prevent this?
Values Code:
Spawn Code:
You could try making a region3 that detects and removes any car in the space when a new car is attempting to spawn.
You can use a part to detcet the car and use that detection value to checked whether the car exists or not
I’m not sure if it works, what about a part touch system, like part touched then and part.untouched
Part touched will be complicated but it can work
try this
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