wait what. Somehow i retested it and its working now lol
also I know this is really messy but its not working again.
local rs = game:GetService('ReplicatedStorage')
local sizeEvent = rs:WaitForChild('SizeEvent')
local GAMEPASS_ID = 25131282
local MarketPlaceService = game:GetService("MarketplaceService")
game.Players.PlayerAdded:Connect(function(player)
if MarketPlaceService:UserOwnsGamePassAsync(GAMEPASS_ID) then
local rs = game:GetService('ReplicatedStorage')
local sizeEvent = rs:WaitForChild('SizeEvent')
sizeEvent.OnServerEvent:Connect(function(plr, size)
game.Workspace.Click:Play()
plr:WaitForChild("leaderstats"):WaitForChild("Size").Value = plr:WaitForChild("leaderstats"):WaitForChild("Size").Value + 2
game.Workspace.CurrentCamera.FieldOfView = game.Workspace.CurrentCamera.FieldOfView + .5
plr.Character.Humanoid.HeadScale.Value = plr.Character.Humanoid.HeadScale.Value + .1
plr.Character.Humanoid.BodyDepthScale.Value = plr.Character.Humanoid.BodyDepthScale.Value + .1
plr.Character.Humanoid.BodyWidthScale.Value = plr.Character.Humanoid.BodyWidthScale.Value + .1
plr.Character.Humanoid.BodyHeightScale.Value = plr.Character.Humanoid.BodyHeightScale.Value + .1
end)
else
local rs = game:GetService('ReplicatedStorage')
local sizeEvent = rs:WaitForChild('SizeEvent')
sizeEvent.OnServerEvent:Connect(function(plr, size)
game.Workspace.Click:Play()
plr:WaitForChild("leaderstats"):WaitForChild("Size").Value = plr:WaitForChild("leaderstats"):WaitForChild("Size").Value + 1
game.Workspace.CurrentCamera.FieldOfView = game.Workspace.CurrentCamera.FieldOfView + .25
plr.Character.Humanoid.HeadScale.Value = plr.Character.Humanoid.HeadScale.Value + .05
plr.Character.Humanoid.BodyDepthScale.Value = plr.Character.Humanoid.BodyDepthScale.Value + .05
plr.Character.Humanoid.BodyWidthScale.Value = plr.Character.Humanoid.BodyWidthScale.Value + .05
plr.Character.Humanoid.BodyHeightScale.Value = plr.Character.Humanoid.BodyHeightScale.Value + .05
end)
end
A good way to debug code by yourself is to add print statements for each event/if statement to see where the code errors/stops. If you do not receive a studio error, it means your code is functioning properly (yet it might not function the way you want it to)
Can’t believe I forgot this, but you have to pass a UserId to the UserOwnsGamepassAsync, for example:
local MarketplaceService = game:GetService("MarketplaceService")
local Players = game:GetService("Players")
local gamepassId = 0 -- Put gamepass ID here
Players.PlayerAdded:Connect(function(plr)
if MarketplaceService:UserOwnsGamePassAsync(plr.UserId,gamepassId)
-- Run gamepass stuff
else
-- Run normal stuff
end
end)
so that why it didnt work probally lol
Yes, probably. Try testing it out though, and report back if it has issues.
I tried it, I am not getting any errors in output.
local rs = game:GetService('ReplicatedStorage')
local sizeEvent = rs:WaitForChild('SizeEvent')
local MarketplaceService = game:GetService("MarketplaceService")
local Players = game:GetService("Players")
local gamepassId = 25131282 -- Put gamepass ID here
Players.PlayerAdded:Connect(function(plr)
if MarketplaceService:UserOwnsGamePassAsync(plr.UserId,gamepassId)
sizeEvent.OnServerEvent:Connect(function(plr, size)
game.Workspace.Click:Play()
plr:WaitForChild("leaderstats"):WaitForChild("Size").Value = plr:WaitForChild("leaderstats"):WaitForChild("Size").Value + 2
game.Workspace.CurrentCamera.FieldOfView = game.Workspace.CurrentCamera.FieldOfView + .5
plr.Character.Humanoid.HeadScale.Value = plr.Character.Humanoid.HeadScale.Value + .1
plr.Character.Humanoid.BodyDepthScale.Value = plr.Character.Humanoid.BodyDepthScale.Value + .1
plr.Character.Humanoid.BodyWidthScale.Value = plr.Character.Humanoid.BodyWidthScale.Value + .1
plr.Character.Humanoid.BodyHeightScale.Value = plr.Character.Humanoid.BodyHeightScale.Value + .1
end)
else
sizeEvent.OnServerEvent:Connect(function(plr, size)
game.Workspace.Click:Play()
plr:WaitForChild("leaderstats"):WaitForChild("Size").Value = plr:WaitForChild("leaderstats"):WaitForChild("Size").Value + 1
game.Workspace.CurrentCamera.FieldOfView = game.Workspace.CurrentCamera.FieldOfView + .25
plr.Character.Humanoid.HeadScale.Value = plr.Character.Humanoid.HeadScale.Value + .05
plr.Character.Humanoid.BodyDepthScale.Value = plr.Character.Humanoid.BodyDepthScale.Value + .05
plr.Character.Humanoid.BodyWidthScale.Value = plr.Character.Humanoid.BodyWidthScale.Value + .05
plr.Character.Humanoid.BodyHeightScale.Value = plr.Character.Humanoid.BodyHeightScale.Value + .05
end)
end
end)
plr:WaitForChild(“leaderstats”):WaitForChild(“Size”).Value = plr:WaitForChild(“leaderstats”):WaitForChild(“Size”).Value + 2
Correct Form Is plr:WaitForChild(“leaderstats”).Size.Value