Checking if there's a part or object above the character's head

I want to check when an player is under an object or part. This is an really important feature for one of my games that I need to add. I can’t figure out how I’d do this. May it be raycasting or something simpler or complexed.

Any help is appreciated.

Hello :slight_smile:

Maybe one of these might help :

You can fire a ray from the character’s Head into it’s Up vectors component

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Thanks, that actually did work!

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