Citrus R6 V.1.1.0 - R6 rigs without humanoids

Yeah, I’m making races for my game and a Slime race never crossed my mind until now because it was considered by me to be impossible to make with doodoo Humanoids.

Well, now I can! And I have a whole load of new ideas.

It’s not that the clothes “broke,” its just that they became transparent along with the limb, so it looked a bit strange unless your character was a ghost.

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I like it. Lets me layer 2 pieces of clothing on at once, also works with setting up my local npc rigs. My issue atm is that there’s no R15 proxy variant and that the UV map is ever-so-slightly off, so certain clothing textures are creating grey borders around the bevel of every part.

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Maybe one day ill fix that, i dunno.

no worries didn’t take too long to fix thanks for the resource dude

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Could you be more specific on how to use this? There is way more nuance than just slapping in two lines of code, let alone make it work.

If you just want to make a rig that does nothing, then it is basically just that.

To make it controllable by the player, you should use Chickynoid.
In short terms, this is a server-authoritative character controller and replacement for Roblox which does not require a Humanoid to work.


To make it work with Chickynoid, you have to make the rig into a Character.
You must then use a mod to apply that character to the player.
Do you need help with that?

I also had trouble understanding how to use this :joy:

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Yeah, I mainly think people are getting it wrong, this isn’t a script that you put in your game and makes humanoids be gone.

You can’t just slap 2 lines of code and make the rig work because that’s the entire point. It is meant for custom character controllers, since those don’t use humanoids.

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Although the rig was made not to use humanoids, I still put a humanoid in it.
Yes, it’s a crime against humanity, I know. :coefficients:

Anyway, it works flawlessly, and it looks very nice to use! I love that you can even change the material on body parts now!

I will definitely keep using this for future projects!
image

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Words cannot describe how every single part of this post angers me.

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this is kinda cool, even if i no use of it

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Can we get a tutorial on how to setup?

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What do you mean by a tutorial?

how use CHARRRRRRR

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Ok i figured it out CHARR

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Awesome sauce! Now you can enjoy being free from humanoids!

also btw the Rig.new function takes a UserID while not doing anything with it

Could you share a video so I can identify the problem?

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I realized that the userId parameter was actually not meant to be there the whole time, it was originally going to be added but I opted to create a function to load an userId.

You can load your avatar using the :LoadUserId(userId) function instead, I’ll be removing the parameter on an update to not confuse people.

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