Clicker effect on click

https://gyazo.com/baa9de545ec080b8c8212b24717bec83

Something like this?

local tweens = game:GetService("TweenService")
local players = game:GetService("Players")
local player = players.LocalPlayer
local mouse = player:GetMouse()

local clickFrame = script:WaitForChild("ClickFrame")

local screenGui = script.Parent

local _tweens = table.create(8)
local debounce = false

local function onClick()
	if debounce then return end
	debounce = true
	local clickFrameClone = clickFrame:Clone()
	clickFrameClone.Position = UDim2.new(0, mouse.X, 0, mouse.Y)
	clickFrameClone.Parent = screenGui
	table.insert(_tweens, tweens:Create(clickFrameClone.Down, TweenInfo.new(0.5, Enum.EasingStyle.Linear), {Position = UDim2.new(0.5, 0, 0.8, 0)}))
	table.insert(_tweens, tweens:Create(clickFrameClone.DownLeft, TweenInfo.new(0.5, Enum.EasingStyle.Linear), {Position = UDim2.new(0.2, 0, 0.8, 0)}))
	table.insert(_tweens, tweens:Create(clickFrameClone.DownRight, TweenInfo.new(0.5, Enum.EasingStyle.Linear), {Position = UDim2.new(0.8, 0, 0.8, 0)}))
	table.insert(_tweens, tweens:Create(clickFrameClone.Left, TweenInfo.new(0.5, Enum.EasingStyle.Linear), {Position = UDim2.new(0.2, 0, 0.5, 0)}))
	table.insert(_tweens, tweens:Create(clickFrameClone.Right, TweenInfo.new(0.5, Enum.EasingStyle.Linear), {Position = UDim2.new(0.8, 0, 0.5, 0)}))
	table.insert(_tweens, tweens:Create(clickFrameClone.Up, TweenInfo.new(0.5, Enum.EasingStyle.Linear), {Position = UDim2.new(0.5, 0, 0.2, 0)}))
	table.insert(_tweens, tweens:Create(clickFrameClone.UpLeft, TweenInfo.new(0.5, Enum.EasingStyle.Linear), {Position = UDim2.new(0.2, 0, 0.2, 0)}))
	table.insert(_tweens, tweens:Create(clickFrameClone.UpRight, TweenInfo.new(0.5, Enum.EasingStyle.Linear), {Position = UDim2.new(0.8, 0, 0.2, 0)}))
	for _, tween in ipairs(_tweens) do
		tween:Play()
	end
	table.clear(_tweens)
	task.wait(0.5)
	clickFrameClone:Destroy()
	debounce = false
end

mouse.Button1Down:Connect(onClick)

You’re welcome to finetune it to your desires.

test.rbxl (31.2 KB)