[Client Beta] In-experience Mesh & Image APIs now available in published experiences

Hello! CreateEditableMeshAsync(Content.fromObject(editableMesh)) is available now, which is useful for both clone and memory management. For memory management case, this allows you to create a blank editable mesh with AssetService:CreateEditableMesh() , modify it, and then clone a FixedSize version of it using CreateEditableMeshAsync(Content.fromObject(editableMesh)) . You can then destroy the original unbounded mesh.

EM FixedSize/budget related qoute
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