Client Memory Management: A Roblox Developer Guided Meditation

For the very technically inclined it’s worth noting two more things:

  • We have an internal category breakdown in microprofiler in Mode->Counters menu. As other microprofile features this one is for our internal use, but if you want to learn more about the core systems you’re welcome to look at it.

  • The microprofile counters are also saved in the HTML dumps, which makes them handy for diagnosing issues we can’t reproduce - when reporting bugs around “my game takes too much core memory”, be prepared for us asking you to attach a microprofile dump to the bug report, similarly to performance issues.

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