I’m back with some more math Say I have two vectors/rays, a
and b
. How would I find the closest point (possibly intersection) between them? Ray:ClosestPoint()
is good for doing it on a single ray, and I know how to get the angle between both rays, but I can’t find the point of intersection/closest point of intersection.
i.e.
A: Position: Vector3.new(0, 100, 0), Direction: Vector3.new(25, 5, 75)
B: Position: Vector3.new(25, 95.1, -30), Direction: Vector3.new(37.5, 10, 65)
What is the point of intersection or the closest point of intersection?