I’m familiar with Vision Lag, due to the lack of predictive pathing. This however is a fundamental difference. Usually you only hit what you see on your screen. Now we are hitting things that, simply put, aren’t there.
I’m familiar with Vision Lag, due to the lack of predictive pathing. This however is a fundamental difference. Usually you only hit what you see on your screen. Now we are hitting things that, simply put, aren’t there.