Basically the problem is that my boat mesh does not have correct collision. I have the mesh on precise convex decomposition and it doesn’t have correct collisions. Every other mesh I have has correct collision, its just the boat.
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As I know it’s CollisionFidelity, try setting it to PreciseConvexDecomposition
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I said in the post that i have it on precise convex decomposition.
Try viewing Decomposition Geometry by going into File > Settings > Physics
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It is much higher than it should be. The part on the right is fine but the middle is too high, and the sides are curved when they should not be.
Seems that dividing the parts of the boat has fixed it. Thanks!