Common Client-Server mistakes

But what if someone drives a vechicle off a cliff or smth? kindof realistic maybe? ¯_(ツ)_/¯


True you helped me feel less lonely that I’m not the only one that knows about these comon mistakes a lot of people make! :D


Well then you have to rely on Byfron’s Hyperion, and players reporting exploiters. Which is okay, especialy if your just gonna make a single-player game or just a non-competitive game in general, but if your making a competitive game then, you should add anti-cheat, or server authoritive stuff like Chickynoid, or just any defense against exploiters.


So true especialy for someone with bad internet like me.


I’d also like to add:

6. Teleportation:

Remember when moving the Player’s Character you should do it client-side to make sure there’s no delay.
IDK what else to add

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