I’m trying to completely remove friction from a players character so that when you move forward, you never stop. I’ve tried playing with CustomPhysicalProperties but that just creates the sliding on ice effect.
Still looking to solve this any suggestions would be appreciated
You probably need to add some type of Mover Constraint to your player.
Check out the LinearVelocity section.
Yes i know that i could apply constant velocity, but im looking to slide across ramps like a surfing effect
Would the new humanoid controller fix that?? Or changing a parts custom physical properties
Sorry for the extremely late response, but aren’t beta features non-functional in-game?
Set the floor part’s custom physical properties. Make friction 0 and friction weight 100.
Beta features are set up so you can choose to enable them, and they do work in game.
For example the shorelines beta announcement came out about a month ago and I immediately enabled it so my game looks much better.